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Game guide: from one drill to a 987-billion-Mark orbital foundry

What a fully upgraded VOID FOUNDRY station looks like: four tracks at level 150, all research installed and income measured in tens of thousands per second.

Every VOID FOUNDRY station starts with a single drone and a quiet asteroid. This guide shows where that road ends: a live endgame station with every production track pushed to the level cap.

VOID FOUNDRY endgame station with all four tracks at level 150
Endgame station in live operation: Drone Bay, Mining Laser, Smelter and Freight Port all at level 150.
  • 150level on all four tracks
  • 987.7BMarks in the vault
  • +44.85K/sMarks income
  • 10/10research nodes

What changes at the top

At the cap, 12 drones pull about 6,559 ore per second, 8 furnaces output about 7,123 ingots per second and 6 freighters carry nearly 14,000 units per trip. The early question “what do I upgrade next?” turns into keeping storage from overflowing between departures.

VOID FOUNDRY research console with 987,654,321 Data
The research console of an endgame station: every production node installed and nearly a billion Data banked.

How to get there

  • Balance the chain early: an upgrade only pays when the next stage can use the extra output.
  • Clear expeditions and operations — they are the fastest source of research Data.
  • Use offline progress (up to 7 days) and return to the same browser profile.
  • Sunny Coin can speed things up by exchanging for Marks, but every level shown here is reachable by play alone.

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